Unpredictable systemic events are all over the place in this game – a common enough design element nowadays, but fresh and exciting when Red Dead was And when you’re not interacting with them through the story, they’re playing out their own Louis L’Amour adventures, completely independent of what you’re doing. Bandits, crooks, thieves, lawmen, clergymen, soldiers, tavern wenches, snake oil salesmen, and cowpokes of every description areĮverywhere and anywhere. Small towns and settlements are splashed here and there, and between them is nothing but pure expansive frontier, teeming with wildlife bothīeautiful and dangerous. The West comes alive in the game’s gorgeous landscapes, dotted with cacti, vegetation, and crumbling Story aside, Red Dead is pure, distilled fun. The ways in which the West is changing – and the ways in which it’s still as brutal and wild as ever. As Marston, you struggle not only with the morality of a life on the open plain, but with He faces comes on all sides – including from his own government. As is predictably the case, however, his past lurches out to drag him back into it, and the corruption You play as the affable and battle-scarred John Marston, a former outlaw who has done his best to leave his life of crimeīehind, and settle down on a ranch with his family. The old West is dying, and as power cables sprout up across the landscape, a host of new and strangeĮvolutions are taking place. The game is set in 1911, in the American Southwest. All of this and more is true of Red Dead. World to explore, and a degree of polish unrivalled in gaming. There is hugely impressive production value, a vast There is always aĬast of colourful and memorable characters, brought to life through peerless dialogue and voice acting. The protagonist – the character youĬontrol – is always a flawed and complex human being, with conflicting motivations and an uncertainty about their place in the world. Rockstar Games’ games, and Red Dead Redemption in particular, contain some of the best writing I’ve seen in gaming, matched only in its ownĮra by Ken Levine’s sublime Objectivist masterwork Bioshock. Indicative of negative cultural trends including but not limited to a desensitization to media violence, I feel that by isolating this aspect, players (and insane non-players who like to talk about things they don’t understand) are While I agree that this is a) hilarious, b) super fun, c) potentially damaging to underage players, and d) Many people feel that the main appeal of Rockstar games is their pure fun factor: the focus on screwing aroundĪimlessly and hurting innocent virtual people. They’re famous for their open-world designs, which give players a It’s made by Rockstar Games, the same company who let me launch a sports car into an office building in Grand Theft Auto or uncoverĭope-smuggling rings from the comfort of my three-piece suit in L.A. Would be a strong contender for that lofty first place podium. Smooth Arizona Green Tea, and – a more recent addition to the ever-growing list – I dust off the Xbox 360, slip in Red Dead Redemption, andĭive into the frontier life, free and easy on the open plains of the Wild West.There are far too many games across far too many platforms from far too wideĪ spectrum of years, genres, and styles for me to choose a favourite, or even approach a Top Ten. Listen to N.W.A’s Straight Outta Compton all the way through, I crack the season’s first icy To me, it isn’t summer until several things happen: I pop on my shorts for the first time, I I don’t know or care when summer actually begins proper.
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